Working with 360-Degree Videos
In this topic you will learn how to work with 360-degree videos in Video Cloud.
360° videos are video recordings where a view in every direction is recorded at the same time. 360° videos are shot using an omnidirectional camera or a collection of cameras. During playback the viewer has control of the viewing direction like a panorama.
Video Cloud supports uploading and publishing of 360° videos. A sample 360° video is shown below. Once you play the video, you can use either your mouse or the arrow keys to control the view on the desktop, or the gyroscope if viewing on a mobile device.
For information on browser support and known issues with the 360 video plugin, see the 360º Video Plugin topic.
Recording 360-degree videos
360° video is typically recorded using either a special rig of multiple cameras or using a dedicated camera that contains multiple camera lenses. The resulting footage is then stitched to form a single video. There are many cameras available to record 360° video. The 360° video in this topic was recorded using a Ricoh Theta S. Brightcove recommends recording your video at a high resolution.
Before you upload
Before you upload a 360° video to Video Cloud, the video file needs to include certain metadata for 360° playback to be enabled. The Spatial Media Metadata Injector application can be used to add metadata to a video file indicating that the file contains 360 video. If the 360° video was recorded on a camera that doesn't automatically add the 360° metadata, follow these steps to add it:
Uploading 360-degree videos
360° video is filmed to be projected on the interior of a sphere. This means that the visible area of the video in the player is only a fraction of the entire video. The following screenshot gives you a rough idea of this concept. The area inside the red rectangle is what is visible in the player, but it is only a small part of the entire video.
Since only a small part of the video will be in the player at any one time, you want a very high quality rendition to be playing, with no chance of a lower quality rendition appearing. In essence, you are "zooming in" on part of the video and a poor quality rendition would yield a very poor quality viewing experience.
When uploading your video, Brightcove recommends using an appropriate ingest profile for 360° videos:
- Legacy - Brightcove recommends using the
single-bitrate-high (2 renditions)
- Dynamic Delivery - Brightcove recommends creating a custom profile with a single 1080p rendition and at least one audio rendition
single-bitrate-high profile was created for videos recorded up to 1080p. If your 360° video was recorded in 4K, you should create a custom ingest profile with higher dimensions. For information on creating custom ingest profiles, see Managing Ingest Profiles. Some care should be taken as mobile devices sometimes have fixed bitrate and resolution limits. Some old mobile devices may fail to play 360-degree videos higher than 1080p.
360-degree video properties
All Video Cloud videos have a set of properties that can be set using Video Cloud Studio or programmatically using the CMS API. Note that not all of the properties are exposed in Video Cloud Studio.
Note: For a list of all the video properties, see the CMS API Video Fields Reference document.
To indicate that a video is a 360° video, use the Media module to edit the video properties and set the Video Projection property to 360 Degree.
Note: The CMS API can also be used to set the
projection property to equirectangular. For more information, see Setting 360-Degree Video Properties with the CMS API document.
Publishing 360-degree videos
Brightcove provides several ways you can publish 360° videos:
Note: In order for the 360 plugin to render videos correctly on iOS devices, the Preload Video Before Playback setting must be set to Yes as part of the player properties.
Publishing 360° videos using Brightcove Social
360° videos uploaded to your Video Cloud account can easily be published to your social media accounts using Brightcove Social. Note that when using the Social module to sync a 360 video, the ingest profile used to ingest the video must be configured to save the master file or the video won't sync in 360. When Video Cloud ingests 360 videos, the 360 metadata isn't retained in the resulting renditions. When syncing a 360 video without a master, the highest quality rendition is used in the sync. As the rendition doesn't include the 360 metadata, YouTube/Facebook won't know it's a 360 video.
For information on publishing videos using Brightcove Social, see Publishing Videos to Social Media Platforms.
Publishing 360° videos using the Brightcove Native Player SDKs
Android and iOS apps built using the Brightcove Player SDKs can play 360° videos. For information on publishing 360° videos with the SDKs, see the Using 360-Degree Videos with the Native SDKs document.
Publishing 360° videos to web pages
To play 360° videos in a Brightcove Player, the player requires the 360º Video Plugin.
To create a new Brightcove Player with the 360º Video Plugin, follow these steps:
- Open the Players module.
- Create a new player.
- Click the player name to open the player properties.
- If needed, switch to the legacy Players module.
- Locate the Plugins section and click Edit.
Note: This plugin is compatible with Brightcove Player version 6.x only.
- The CSS for the plugin is provided and will not change for different plugin implementations. For the CSS URL, enter:
- For the Name, enter vr. No plugin options are needed.
- Click Save and then Publish the player.
You can now publish the 360° video inside of the Brightcove Player that was just created.